Friday, May 7, 2010

Monato Esprit


Monato Esprit massive multiplayer online role-playing game that is free to download and free to play. Players take control of winged Archons in a struggle to save the dreamworld from monstrous Nightmares. Group up with other players to explore five vast realms, form a guild, fight evil fiends, run your own business, and complete epic quests in a fantasy world of dreams and mystery.

Status:
Final

Official Site:
http://www.monatoesprit.com/

  • Free to play with the new MetaTIXTM system
  • Explore a unique and colorful world of dreams
  • Select one of six powerful classes
  • Join a Guild to play with friends
  • Create your own items with Alchemy
Monato Esprit follows many of the traditional structures of other MMORPGs. Players take control of an avatar (or "character") within a persistent world. Characters explore the landscape, delve through dungeons, fight monsters, complete quests, and interact with NPCs as well as other players. Successfully defeating monsters and completing quests yields items and experience points. As characters gain levels, they have the opportunity to use more powerful skills and better equipment. Characters can group together into parties and work together to achieve short-term goals, or create guilds, which serve as long-term social networks.
Combat is designed to accommodate younger and casual players. The game features strictly player versus environment action and emphasizes cooperation between players. The interface is simple and primarily mouse-driven, with a third-person perspective and a movable camera. To enter combat, players click on monsters they encounter in the world. Each successful strike results in damage to the monster's hit points, while the monster attacks in turn. Characters that lose all their hit points are revived in the nearest safe point, and there is no further punishment for defeat. If a monster loses all of its hit points, it is defeated and can be looted for items. Party members can select various "looting modes" to determine how items are divided up.

Each character has a number of skills to augment his or her combat potential. When characters gain a level, they receive a skill point that can be used to buy a rank in a skill. At least one rank is required to use a skill, and further ranks increase its effectiveness. The skills available for purchase are dependent on the character's level and class. Each class has its own unique skill roster, with more powerful skills becoming available as the character gains levels. Skills are broken into two categories: passive and active. Passive skills permanently increase the character's attributes and are always functioning. Active skills include attack spells, special melee strikes, healing, and temporary enchantments. Using an active skill costs mana, which limits the number of times a skill can be used over a short period.

Story

Monato Esprit is a magical world beyond our own, where the hopes and dreams of the innocent have created a paradise of imagination. Powered by the healing energy of the Basileus Crystal, the land is pure and beautiful. Each night, the Crystal draws on the radiance of moonlight to usher a select few dreamers into the world, where they receive wings and become Archons. For many years, the Archons maintained Monato Esprit, building marvelous cities and ruling the realm in peace. That is, until the nightmares began. A covetous and evil entity has descended upon the world, bent on warping the dreams of Monato Esprit into nightmares. Few recognized the danger until the evil had infected the Baslieus Crystal itself. As darkness descended on the once-bright Crystal, the peaceful world of Monato Esprit became tainted. Violent creatures sprang to life as Archons struggled to stand against the spread of corruption. The peaceful dreamworld maintained by the Archons descended into war and strife.

As more and more territory fell under the sway of Nightmares, the future of Monato Esprit seemed lost. The Great Architect who first built the Basileus Crystal, Demiurge, wept to see his creation poised on the brink of destruction. In desperation, he shattered the Basileus Crystal into Shards, hoping to isolate the pure regions of Monato Esprit and slow the spread of evil. Demiurge bought the Archons time to rebuild, but small Shards of Nightmares were still scattered across the dreamworld, But Monato Esprit is not yet lost. With each passing day, new Archons arrive to aide in the struggle against the nightmares. They journey across the dreamworld, fighting evil wherever they find it and spreading the light of the Crystal wherever they go. The fate of Monato Esprit rests on the adventures of these brave young Archons.

Classes

All characters begin the game as a "Novice" until fifth level, at which point the player chooses one of six specialized classes. Class determines how many hit points and mana points characters receive each level, what equipment they can use, and which skills they can buy. Characters that have reached tenth level in a class can become "reborn" and restart in another class at level one. Available classes are:

Hwarang - The elite warriors of Monato Esprit, focusing on offensive melee combat. They fight with two-handed swords for maximum damage, and wear metal armor. Their skills include powerful sword strikes and elemental attacks. The class is based on the historical warrior society of Korea.

Templar - A society of powerful guardians who are charged with defending temples and other holy places. Templars specialize in defensive combat, wielding swords and shields and wearing metal armor. Their skills include powerful strikes as well as defensive enchantments that make them almost impossible to injure. The class is based on the medieval military order.

Mage - Masters of the four elements, Mages wield destructive magic. Their skills include long-range attack spells as well as enchantments that augment their offensive potential. They are physically weak, however, and only wear cloth armor. Their staffs serve as melee weapons and also increase the power of their spells.

Cleric - Holy caretakers of the dreamworld, Clerics use the healing power of dreams to protect and restore the wounded. This class serves a vital support role in any party, casting enchantments to protect and heal party members. Clerics are not particularly suited to melee combat. They wear cloth armor and wield wands that heighten the power of their magic.

Sheriff - These dedicated peace officers bring justice to the wild places in the dreamworld. Sheriffs specialize in long-range combat with firearms, and are the only Archons who are trained to use them. This class is based on the gunslinger archetype of the American Old West.

Harlequin - Cunning rogues who wander the dreamworld in search of adventure. Harlequins are known as much for their showmanship as their power, fighting with such daring that every combat becomes a work of art. This class is loosely based on the comical theater characters.

System Requirements:
CPU: Pentium III
Ram: 128MB
Graphic Card: 128 MB

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